﻿<?xml version="1.0" encoding="utf-8" ?>
<transports>
  <unitType>
    <name>Justicar</name>
    <base>Justicar</base>
    <quantity>1</quantity>
    <minimum>1</minimum>
    <maximum>1</maximum>
    <cost>50</cost>
    <overrides></overrides>
    <equipment>
      <options>
        <namedEntry default="true">Nemesis Force Weapon</namedEntry>
        <namedEntry default="true">Storm Bolter</namedEntry>
        <namedEntry default="true">Aegis Power Armour</namedEntry>
        <replacementGroup>
          <defaultEntry>Storm Bolter</defaultEntry>
          <alternativeReplacement>Nemesis Force Weapon</alternativeReplacement>
            <namedEntry cost="20">Anointed Weapon</namedEntry>
            <namedEntry cost="1">Bolter</namedEntry>
            <namedEntry cost="1">Bolt Pistol</namedEntry>
            <namedEntry cost="1">Close Combat Weapon</namedEntry>
            <namedEntry cost="30">Daemonhammer</namedEntry>
            <namedEntry cost="25">Lightning Claw</namedEntry>
            <namedEntry cost="5">Second Lightning Claw</namedEntry>
            <namedEntry cost="15">Plasma Pistol</namedEntry>
            <namedEntry cost="25">Power Fist</namedEntry>
            <namedEntry cost="15">Power Weapon</namedEntry>
            <namedEntry cost="10">Storm Shield</namedEntry>
            <namedEntry cost="25">Thunder Hammer</namedEntry>
            <namedEntry cost="25">Eviscerator</namedEntry>
            <namedEntry cost="2">Hellgun</namedEntry>
            <namedEntry cost="1">Hellpistol</namedEntry>
            <namedEntry cost="20">Incinerator</namedEntry>
            <namedEntry cost="30">Psycannon</namedEntry>
            <namedEntry cost="10">Combi-Flamer</namedEntry>
            <namedEntry cost="10">Combi-Grenade Launcher</namedEntry>
            <namedEntry cost="15">Combi-Plasma</namedEntry>
            <namedEntry cost="15">Combi-Melta</namedEntry>
            <namedEntry cost="10">Combi-Needle Pistol</namedEntry>
        </replacementGroup>
        <replacementGroup>
          <defaultEntry>Aegis Power Armour</defaultEntry>
            <namedEntry cost="15">Aegis Artificer Armour</namedEntry>
        </replacementGroup>
        <namedEntry cost="2" toggle="true">Auspex</namedEntry>
        <namedEntry cost="10" toggle="true">Bionics</namedEntry>
        <namedEntry cost="1" toggle="true">Frag Grenades</namedEntry>
        <namedEntry cost="2" toggle="true">Krak Grenades</namedEntry>
        <namedEntry cost="30" toggle="true">Holy Relic</namedEntry>
        <namedEntry cost="15" toggle="true">Icon of the Just</namedEntry>
        <namedEntry cost="15" toggle="true">Master-Crafted Weapon</namedEntry>
        <namedEntry cost="5" toggle="true">Melta Bombs</namedEntry>
        <namedEntry cost="5" toggle="true">Purity Seals</namedEntry>
        <namedEntry cost="10" toggle="true">Psycannon Bolts</namedEntry>
        <namedEntry cost="20" toggle="true">Psychic Hood</namedEntry>
        <namedEntry cost="15" toggle="true">Refractor Field</namedEntry>
        <namedEntry cost="1" toggle="true">Targeter</namedEntry>
        <namedEntry cost="10" toggle="true">Teleport Homer</namedEntry>
        <namedEntry cost="10" toggle="true">Unguents of Warding</namedEntry>
      </options>
    </equipment>
  </unitType>
  <unitType>
    <name>Familiar</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>3</maximum>
    <cost>6</cost>
    <overrides>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true" fixed="true">Close Combat Weapon</namedEntry>
      </options>
    </equipment>
  </unitType>
  <unitType>
    <name>Hierophant</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>3</maximum>
    <cost>8</cost>
    <overrides>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true" fixed="true">Laspistol</namedEntry>
        <namedEntry default="true" fixed="true">Close Combat Weapon</namedEntry>
      </options>
    </equipment>
  </unitType>
  <unitType>
    <name>Acolyte</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>3</maximum>
    <cost>8</cost>
    <overrides>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true">Laspistol</namedEntry>
        <namedEntry default="true">Close Combat Weapon</namedEntry>
        <namedEntry default="true">No Armour</namedEntry>
        <replacementGroup>
          <defaultEntry>Laspistol</defaultEntry>
          <alternativeReplacement>Close Combat Weapon</alternativeReplacement>
            <namedEntry cost="1">Bolt Pistol</namedEntry>
            <namedEntry cost="1">Bolter</namedEntry>
            <namedEntry cost="1">Hellpistol</namedEntry>
            <namedEntry cost="15">Plasma Pistol</namedEntry>
            <namedEntry cost="15">Power Weapon</namedEntry>
            <namedEntry cost="10">Storm Shield</namedEntry>
            <namedEntry cost="2">Hellgun</namedEntry>
            <namedEntry cost="10">Storm Bolter</namedEntry>
            <namedEntry cost="10">Combi-Flamer</namedEntry>
            <namedEntry cost="10">Combi-Grenade Launcher</namedEntry>
            <namedEntry cost="15">Combi-Plasma</namedEntry>
            <namedEntry cost="15">Combi-Melta</namedEntry>
            <namedEntry cost="10">Combi-Needle Pistol</namedEntry>
        </replacementGroup>
        <replacementGroup>
          <defaultEntry>No Armour</defaultEntry>
            <namedEntry cost="10">Power Armour</namedEntry>
            <namedEntry cost="15">Artificer Armour</namedEntry>
        </replacementGroup>
        <namedEntry cost="2" toggle="true">Auspex</namedEntry>
        <namedEntry cost="10" toggle="true">Bionics</namedEntry>
        <namedEntry cost="1" toggle="true">Frag Grenades</namedEntry>
        <namedEntry cost="2" toggle="true">Krak Grenades</namedEntry>
        <namedEntry cost="15" toggle="true">Master-Crafted Weapon</namedEntry>
        <namedEntry cost="5" toggle="true">Melta Bombs</namedEntry>
        <namedEntry cost="15" toggle="true">Refractor Field</namedEntry>
        <namedEntry cost="1" toggle="true">Targeter</namedEntry>
        <namedEntry cost="10" toggle="true">Teleport Homer</namedEntry>
      </options>
    </equipment>
  </unitType>
  <unitType>
    <name>Warrior</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>3</maximum>
    <cost>10</cost>
    <overrides>
      <bs>4</bs>
      <sv>4</sv>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true">Hellgun</namedEntry>
        <namedEntry default="true" fixed="true">Targeter</namedEntry>
        <namedEntry default="true" fixed="true">Frag Grenades</namedEntry>
        <namedEntry default="true" fixed="true">Krak Grenades</namedEntry>
        <replacementGroup>
          <defaultEntry>Hellgun</defaultEntry>
            <namedEntry>Hellpistol and CCW</namedEntry>
            <namedEntry>Shotgun</namedEntry>
            <namedEntry cost="5">Flamer</namedEntry>
            <namedEntry cost="10">Meltagun</namedEntry>
            <namedEntry cost="10">Plasma Gun</namedEntry>
            <namedEntry cost="10">Grenade Launcher</namedEntry>
            <namedEntry cost="15">Power Fist</namedEntry>
            <namedEntry cost="15">Heavy Bolter</namedEntry>
            <namedEntry cost="25">Multi-Melta</namedEntry>
            <namedEntry cost="35">Plasma Cannon</namedEntry>
        </replacementGroup>
      </options>
    </equipment>
  </unitType>
  <unitType>
    <name>Sage</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>3</maximum>
    <cost>10</cost>
    <overrides>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true" fixed="true">Laspistol</namedEntry>
        <namedEntry default="true" fixed="true">Close Combat Weapon</namedEntry>
      </options>
    </equipment>
  </unitType>
  <unitType>
    <name>Mystic</name>
    <base>Henchman</base>
    <quantity>0</quantity>
    <minimum>0</minimum>
    <maximum>3</maximum>
    <cost>6</cost>
    <overrides>
    </overrides>
    <equipment>
      <options>
        <namedEntry default="true" fixed="true">Laspistol</namedEntry>
        <namedEntry default="true" fixed="true">Close Combat Weapon</namedEntry>
      </options>
    </equipment>
  </unitType>
</transports>